SRO · AI GAME SOLO CIRCLE
GameHardMaker
GameHardMaker (working title) demo movie
WHY THIS ERA? The chip scramble isn’t new.
AI demand is starving the world of semiconductors today. In games, the same story already played out half a century ago.
In the mid-1970s, when home video games exploded, winning wasn’t only about a fun idea. It was also about how many of the chips you needed you could actually secure.
Around 1975, the race was to put Pong on a single chip for mass production. The next year, the “Pong on a chip” boom outran supply and the scramble went full tilt. Makers who locked chips early took the market — that was already real history.
GameHardMaker lets you redo that hardware history of fighting over chips — yourself.
COMING SOONAll ages · Command-based business simulation
GameHardMaker
Replay 50 years of game hardware history with your own hands
COMING SOON
DEVELOPMENT NOTES
Suddenly I wanted to make an all-ages game
An urge to push AI hard and make a game that feels fun in my own way—and to put it on Steam. Starting a sim focused on game hardware.
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